Thursday, 7 April 2011

Animation problems

I had problems when trying to animate the characters that I had merged from a separate file I had created them in.

Moving and positioning the biped worked but when I used autokey to start the animation there would be an error and 3ds max would crash when any of the bones were moved.

I made a new biped in the scene where I needed to animate the character and applied this to the character mesh allowing me to animate the character without the error.

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