Wednesday, 30 March 2011

Rope simulation

Having used the reactor to animate the pipes falling I tried using a rope simulation to create the rope. I created a created two spline lines that would be used for the ropes. I set up the rope simulation attaching the vetices at the end of the splines to the pipes that were set up as rigid bodies. I then used the loft tool to add depth to the spline to make it look like a rope.

This worked ok but part way into the simulation it went wrong moving unrealistically. As I will only be using a shot clip of this section this will not matter as I can stop the animation before this part.
The rope has behaved incorrectly and thrown the pipes and other rigid body objects around the scene

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